May 01, 2008, 09:47 AM // 09:47
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#81
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Quote:
Originally Posted by Vazze
Now I am not sure if you know how AP works: AP must trigger otherwise you are cooked, surely you can count until 480.
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Heard of a party? Surely you can count to 8?
Quote:
Originally Posted by Vazze
In order to use the highest damage smite skill, you need to be in touch range, you don't want to walk in there, do you? The shadow step allows you to teleport in and out quickly and safely. (er, that's the point of shadow stepping).
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[holy strike] is nowhere near the damage smite skill - it only does a 200 damage to one target - you'll take that much damage from being up close in the first place.
Quote:
Originally Posted by Vazze
After you teleported you still have 2kds under your sleeve and an advice: whatever build you are running, do not ever teleport into a ball of mobs, wait/look for a different target/etc ("luckily", shadow stepping is not a must here).
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A better idea would be not to teleport at all and kill them with your aoe smites while your party remains safely behind bodyblocker.
Quote:
Originally Posted by Vazze
We added up the DPS values from the skills, your so called "optimal build" has just a little more damage than wanding and the damage is randomly targeted, it has worse heals than other monk builds and since you will be targeting allies, it is annoying to use with heroes.
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Ok, lets add it up... Assuming a kill every 5 seconds against a group of 8, thats i=1->8 sum((160 sh + 144 sc)i + (70 average dod))=8662 over 40s=
216.55 dps
That beats your single target dps before the pve skills are even factored and it did so while removing 8 conditions, 8 hexes and healing over 2000hp allowing you to leave your second healer/protector at home and bring a paragon or ritualist instead to further increase your party's killspeed.
Last edited by cellardweller; May 01, 2008 at 09:50 AM // 09:50..
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May 01, 2008, 11:02 AM // 11:02
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#82
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Krytan Explorer
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So a touch ranger has better than an 80DPS and a SB/DB build (fragment) has 216.55DPS. Sry, I give up here.
Last edited by Vazze; May 01, 2008 at 11:20 AM // 11:20..
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May 01, 2008, 12:08 PM // 12:08
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#83
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Quote:
Originally Posted by Carinae Dragonblood
I'm repeating myself, but... YOU DON'T RUN SMITING EXCEPT VERSUS UNDEAD.
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I used smiting to beat the game in HM (h/h), not just undeath parts.
Last edited by Gun Pierson; May 02, 2008 at 09:23 PM // 21:23..
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May 01, 2008, 02:18 PM // 14:18
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#84
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Academy Page
Join Date: Mar 2007
Location: Ireland
Guild: Blood Stain[Bs]
Profession: W/
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Quote:
Originally Posted by Marverick
[skill]Assassin's Promise[/skill][skill]Death's Charge[/skill][skill]"You Move Like a Dwarf!"[/skill][skill]Holy Strike[/skill][skill]Iron Palm[/skill][skill]Stonesoul Strike[/skill][skill]"Finish Him!"[/skill][skill]Castigation Signet[/skill]
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This build is extremly fun
I've always been a fan of the
[skill]Signet of Judgment[/skill][skill]Holy Strike[/skill][skill]Bane Signet[/skill][skill]Stonesoul Strike[/skill][skill]Mantra of Inscriptions[/skill]
combo for messing up melee woo
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May 01, 2008, 07:47 PM // 19:47
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#85
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Quote:
Originally Posted by Vazze
So a touch ranger has better than an 80DPS and a SB/DB build (fragment) has 216.55DPS. Sry, I give up here.
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Weren't you and cellardweller comparing your AP build with Dual Boon? The touch ranger has nothing important to do with the discussion.
Not only do you avoid any argument against you, you bring up frivolous topics in your rebutal instead.
Go ahead and give up. You don't know what you're talking about.
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May 01, 2008, 08:26 PM // 20:26
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#86
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Vazze
We added up the DPS values from the skills, your so called "optimal build" has just a little more damage than wanding and the damage is randomly targeted,
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Where do you get this from? Please pass the pipe. It's been refuted twice now.
Quote:
Originally Posted by Vazze
it has worse heals than other monk builds
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Because a 138hp heal for 5e is bad. Along with removing a hex/condition. LOL. You crack me up.
Quote:
Originally Posted by Vazze
and since you will be targeting allies, it is annoying to use with heroes.
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Riiiiiiight. Monks never target allies. They would have no idea how to do that. How silly of me.
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May 01, 2008, 09:37 PM // 21:37
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#87
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Quote:
Originally Posted by xikur
someone knows a good build for do damage with monk in pve??
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So xikur... in the end do you want to work like a real monk while dealing damage
or go for a real damage dealer, be in danger, be in touch range, hinder the enemy instead of tickling it?
talking about that I seriously want to try maverik's build.
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May 02, 2008, 02:11 AM // 02:11
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#88
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Krytan Explorer
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No offense, but recommending touch ranger as a high DPS build says a lot about ones experience level and "216.55" is something that you can not argue with. I played the norn/sin build on my monk a lot and I know all about the offensive abilities (DPS/utilities under different circumstances) and the defenses (kd/interrupt/shadow step against melee/caster/etc) of the build. I think I have already said enough to stir some interest and I am sure that there will be ppl who will go ahead and try the Mo/A when the situation calls for it (HH/more monks in a party than needed/wanna kick some ass/etc).
Last edited by Vazze; May 02, 2008 at 02:17 AM // 02:17..
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May 02, 2008, 03:29 AM // 03:29
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#89
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Promoting your build is fine.
Spewing your false propaganda about Boonsmite (and insulting a well respected Moderator) is not.
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May 02, 2008, 03:42 AM // 03:42
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#90
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Jungle Guide
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Quote:
Originally Posted by Kiluna
While i mainly agree with most of your points, i would say that:
[skill]Smiter's Boon[/skill][skill Divine=28]Smite Hex[/skill][skill Divine=28]Smite Condition[/skill][skill Divine=28]Reversal of Damage[/skill]
12+1+1 = 28 Divine with SB = 90 Healing.
Can turn into damage dealing healer, just fill rest of the slots with something like e-managment and more target ally -smiting spells.
I'm NOT saying it's the best possiple offensive healer build out there, or even viable build at all.
But something like can be nice change from the normal healing and against undeads it can even be viable.
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Those 4 skills make pretty good passive healing
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May 02, 2008, 08:27 PM // 20:27
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#91
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by Vazze
So a touch ranger has better than an 80DPS and a SB/DB build (fragment) has 216.55DPS. Sry, I give up here.
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I don't think anyone is saying your build is complete crap. It's fairly similar to all the other AP builds using the norn shouts, which are what really give it teeth. Because of that, it's hard to call that build a smiting build.
However, there really shouldn't be any question that the boonsmite build is about as good as it gets for a support smiting build, or a build not using PvE skills. Every other monk in TA and RA is running this for a reason, you know.
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